For The Right To Rule
This is a game where you play the role of a broke dwarf living under the tyrannical rule of an evil king. There's an ancient tale of a strange pearl deep in the mountain's caves worth an immeasurable amount of gold, If you manage to take it to the king you'll get his crown and earn the Right to Rule.
("n" to quick reset")("Tab" to pause)
This is my 2nd public game and feedback would be loved!
Update 0.2
Item Price Changes
Holy Dung price increased from 125 → 180
Energy Fang price Decreased from 30 → 25
Cavern Fungus price Decreased from 50 → 40
Bloody Coin price increased from 40 → 55
Energizing Brew price Decreased from 75 → 70
Eccentric Cube price increased from 90 → 125
Vital Reclamation price increased from 70 → 85
Energy Core price increased from 65 → 70
Health Core price increased from 65 → 70
Chisel price Decreased from 90 → 85
Pajamas price increased from 80 → 90
Charged Converter price increased from 75 → 100
Donation Bag price Decreased from 45 → 40
Chunk o' Gold price Decreased from 90 → 80
Shovel price Decreased from 55 → 50
King’s Greed price Decreased from 130→ 115
Instead of holding RMB to view the descriptions of Cards, Hover over the new '?' on the card. Other buttons still require holding RMB
Switched around the Main Menu for more clarity and so people would notice the 'How to Play' section
Fixed several typos and other errors in the item Descriptions
Buffed the Jeweless crown from requiring Full HP to requiring 7 or higher HP.
Added sound effects for trashing an item
Made food more common in lower depths to help with difficulty balancing
Fixed bugs related to cards spawning with the wrong values
Enlarged the Trinket Icons
(Tier-list for fun https://tiermaker.com/create/for-the-right-to-rule-items-18338423)
Updated | 1 day ago |
Published | 2 days ago |
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | MauvePenguin |
Genre | Card Game |
Made with | GDevelop |
Tags | Casual, gdevelop, Indie, Roguelike |
Average session | About a half-hour |
Languages | English |
Accessibility | One button |
Comments
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i have no idea what im doing.
The how to play section explains it, the white number is how many clicks it takes to mine, green number is how much energy per click it costs. The more you mine without resting the higher your money multiplier, resting regains all of your energy. You can convert health to energy. You can also hold right click on pretty much anything in the game to see a description of what it does. Your goal is to get as much money without dying
theres a how to play section?
Main menu bottom left, opposite side of credits. I’ll think of ways of making it easier to find so this isn’t an issue!
Very good game, has an addicting loop that keeps you engaged and makes you really think. excited for the how this developer will grow
super cool!! eventually got overwhelmed by monsters and lost.. but i had a cool build going i think!
Thank you so much! <3